AAA Character & Creature Artist | Principal Sculptor
Art Director • Visual Director • CG Supervisor
20+ years of experience in high-end character and creature creation for AAA games, feature films and cinematics.
Specialized in ZBrush sculpting, character modeling, creature design and visual development across full production pipelines.
Strong foundation in storytelling, staging, lighting, composition and animation.
Director of animated films and series with a deep understanding of visual narrative and production workflows.
Traditional drawing and painting remain an essential part of my creative process.